
Illustration · Visual systems · Brand
UNI illustration system
Creating an illustration style for a web platform
- Type
- Illustration
- Duration
- Oct ’19 – Mar ’20
- Tools
- Illustrator
- Client
- UNI.xyz
- Status
- Complete
The brief
A visual language UNI could own.
Stock illustrations were starting to look alike. UNI needed a distinctive, consistent style for its platform, presentations, and advertising.
I initiated the project as an intern and continued as a full-time designer. As the sole illustrator, I developed the style with feedback from mentors.
The goal was a repeatable system, not just a collection of drawings.
Explore the visual language.
I studied artists I admired, comparing colour, line, texture, and character before choosing a direction of my own.
Spectrum
Too many references made choosing harder. I broke the style into 11 defining elements, then narrowed the options one decision at a time.
Exploration 1 · Initial drafts
A shared theme, but not yet a family. The line-and-fill theme was already there, but the line flow had no consistent pattern. Sharp edges and different treatments made the illustrations feel like separate experiments, rather than parts of the same family.
Exploration 2 · Lines and blobs
Black lines + orange blobs. I combined a limited two-tone palette with realistic proportions and flat, 2D scenes.
Exploration 3 · Simplify & refine
After a pause at the end of my internship, I returned to the project as a full-time designer. The shortcomings felt clearer.
Colour experiments didn't resolve them. I turned instead to line detail and simpler hands and feet.
Refine the palette
More depth. Same language.
The early illustrations found a place in pitch slides, but the two-tone palette was too limiting. More shades of orange and grey added depth without abandoning the direction.
Consistency mattered beyond my own work: someone else should be able to extend the system.
Final design
Expressive figures, restrained colour. After several rounds of iteration, these were the illustrations I took forward.
Built for the web. Illustrations needed small SVG files and clarity across screen sizes. I dropped noise effects that SVG could not natively support.
I also tested sports metaphors to communicate ideas within the same visual language.
From screen to print
These illustrations also appeared in print in the UNI Design Yearbook 2018, on its title and introductory pages. Explore the yearbook case study.
What I learned
Neutral wasn't inclusive.
Feedback was mixed. Some scenes didn't communicate as clearly to others as they did to me.
When a Punjabi colleague asked for a Sikh character, I defended the figures as neutral. I had overlooked the personal connection of seeing yourself represented.
That became the starting point for the Inclusive illustration system.